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when i bevel this circular edge, the extrussion looks weird how can i solve it?

enter image description here

enter image description here

file here

John carmack
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1 Answers1

3

You have "floating" vertices that make you miss some edges when you select the edge loop, dissolve them:

enter image description here

also merge this vertex to this one (and maybe clean your topology a bit more):

enter image description here

The bevel should work:

enter image description here

Draw this edge to avoid artefacts, rearrange the topology (still a bit trash in my screenshot though):

enter image description here

moonboots
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