1

enter image description here

enter image description here

As you can see the objects are rotating along the curve, but in the IT scene they are vertical and not rotated. If someone could please help me that would be much appreciated.

FPV Snail
  • 13
  • 3
  • Hi, there, FPV. I feel you could.... 1: Remove the noise from this question. There seems to be an awful lot going on that has nothing to do with your problem? What are 'the' objects? 2: Bear in mind that we are strangers to your project.. What is 'the IT scene'? At the moment, this post is vulnerable to closure as 'unclear'. You can edit, to focus it more on what you need to fix. Thanks. – Robin Betts Mar 03 '24 at 10:28

1 Answers1

0

You can do it this way: create a single vertex, give it an Array and a Curve modifier in order to array it along the curve with a Constant Offset:

enter image description here

Also enable the Instancing of the vertex (Vetices option):

enter image description here

Parent the object to the single vertex, it will be duplicated on each vertex:

enter image description here

moonboots
  • 155,560
  • 7
  • 105
  • 171