I applied the Sine stripes as the emission Textures to the spherical object.
As you can see, the difference between where the emission is on (white) and off (black) is not apparent enough, not as apparent as the Area Light’s light.
So, how do I make the emission to have the same sharpness?
Thank you!
Blender file: https://blenderartists.org/uploads/short-url/ibtkmDVAnKW7bFz5lZ2Xr8NjAnE.blend
