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Default scene, my units are set to meters and default cube is 1 cubic unit obviously, but when I measure it it's actually 2 meters cube not 1.

The measurement tool is basically showing me double than in the object properties.

enter image description here

Duarte Farrajota Ramos
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L1994
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    "Default cube is 1 cubic unit obviously" Are you sure of that? – Duarte Farrajota Ramos Mar 25 '24 at 21:45
  • Yeah ? It's 1x1x1 ? Units are set to meters so its suppose to be 1 cubic meter ? It is 1 cubic unit for sure and since the units are set to METERS it should be a CUBIC METER ... ? Why not ? I mean it makes perfect sense to me ... – L1994 Mar 25 '24 at 21:58
  • Apparently the DIMENSIONS are different than the SCALE and they are in the side menu that opens up with N ... – L1994 Mar 25 '24 at 21:59
  • The scale defines what the "normal" size of an object is, dimensions are measurements in world space. If you model a car 4.63 m long on the Y axis, that it a dimension of 4.63 m at a scale of 1. Scaling down to 10% of it's original size is a scale of 0.1 and a dimension of 0.463 m. The default cube at scale (1, 1, 1) is 2 m × 2 m × 2 m, because the cube and the other mesh primitives are created based on a unit sphere, which has a radius of 1 m, centered at (0, 0, 0). Therefore all primitive objects go from -1 to 1 on each axis at their base scale (if not unevenly shaped like the monkey). – Gordon Brinkmann Mar 25 '24 at 22:32
  • By the way, the scale which you marked in your screenshot is in a section titled Transform, it is not saying that these are the dimensions. This area shows the transforms which are applied to an object in Object Mode, i.e. the changes made to the location, rotation and scale. – Gordon Brinkmann Mar 25 '24 at 23:14

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