Following this post, I exported a scene to an SVG format using the bundled add-on ("Render: Freestyle SVG Exporter").
However, when I did that I noticed that the resulting SVG has a bunch of unnecessary points, as shown below:

Is there a way to remove those extra points and only have one point at each corner? (Note that I only have the outer path selected.) I have Blender v2.74.
CtrlLIIRC) – gandalf3 Jun 03 '15 at 18:55