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Following this post, I exported a scene to an SVG format using the bundled add-on ("Render: Freestyle SVG Exporter").

However, when I did that I noticed that the resulting SVG has a bunch of unnecessary points, as shown below:

enter image description here

Is there a way to remove those extra points and only have one point at each corner? (Note that I only have the outer path selected.) I have Blender v2.74.

Veech
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1 Answers1

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Remove the Sampling modifier from the Geometry modifier stack.

This modifier adds extra stroke vertices at a regular interval. This modifier is added by default because it is necessary in many stylization situations, e.g., when you want variable color, alpha transparency and/or line thickness along stroke, and when you want to add distortion to stroke geometry. If you don't need the extra points, you can just remove the modifier.

T.K.
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  • How do I do this? I looked at the Modifiers section in the Properties pane and saw that no modifiers were added. – Veech Jun 08 '15 at 15:59
  • Go to the Render Layers properties window > Freestyle Line Style > Geometry, and you will find the Sampling modifier that needs to be removed. – T.K. Jun 08 '15 at 23:59