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What is a simple way to apply a texture to a specific face of a mesh?

someonewithpc
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classic
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1 Answers1

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  • In vertex edit mode, mark seams, uv project, add texture, use the uvmap setting.
  • Seams are difficult to see. They are necessary to get separation of faces for free movement of the image plane off the uv image editor
  • In uv editor only the target face should remain on the image area, all other faces can be moved to the side
  • Material Texture .. Image Mapping Extension must be << Clip >>

  • In the images below a cube has been modified and the target face is shaped into a trapezoid. The base color is red. Only one face has the texture.

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enter image description here

atomicbezierslinger
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