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Is there any good way to make a half decent mushroom?

I'm specifically trying to make the mushroom on the back of Parasect for an animation. How can you make a rounded cone? Is there an addon for that, or do I have to make it myself?

Specifically, I'm thinking of a cross between an ovoid three-dimensional shape and a cone.

(It's also a good question when you are making rounded nose cones for objecs such as rockets)

GiantCowFilms
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Nefer007
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    If you feel the need to say "please don't delete" - maybe you should have chosen a better title – John Dvorak Jun 12 '15 at 12:45
  • Sounds like too broad. What exactly your problem consists in? – Mr Zak Jun 12 '15 at 12:48
  • Sheesh people, I'm struggling to keep reputation up here! I'm also trying to make a rounded tip on a cone, and really have no idea how to do it except to bind a sphere to a cone and that's not exactly what I want. – Nefer007 Jun 12 '15 at 12:58
  • and what's with Workflow? – Nefer007 Jun 12 '15 at 13:00
  • related: (screw modifier) http://blender.stackexchange.com/questions/24506/using-the-screw-modifier-how-do-i-accurately-set-the-axis-of-rotation – zeffii Jun 12 '15 at 13:16
  • possible duplicate (not question, but answer) http://blender.stackexchange.com/questions/28976/how-to-model-the-rounded-outline-of-a-column – zeffii Jun 12 '15 at 13:17
  • oh my gosh guys, thank you so much for the overwhelming positive community response! If only I could see who upvoted things... – Nefer007 Jun 13 '15 at 11:34

1 Answers1

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If a Screw Modifier isn't already enough, simple Polygon modelling will be surely.

  • add a 5 (or more..) sided circle
  • extrude up and scale to give hints of the shape
  • then stick a subsurf modifier on it
  • (optional) then use a lattice or a curve modifier for deformation. Deform to taste.

enter image description here

The lattice:

enter image description here

The Curve Modifier:

enter image description here

zeffii
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  • Wow! Thanks a lot, that pretty much wraps up the question! – Nefer007 Jun 12 '15 at 13:25
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    Is there a particular reason you went with a 5 sided circle? – PGmath Jun 12 '15 at 14:09
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    For all things round I use 5 or more edges/verts for a profile, helps guide the subsurface modifier to produce truly round shapes. 5 is not entirely arbitrary, more could be used, but I like to let the subsurf modifier take care of that – zeffii Jun 12 '15 at 14:36
  • The lattice isn't really needed for the prop – Nefer007 Jun 12 '15 at 16:17
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    deform to taste, mushrooms are never perfect, a bit of "noise" or deformation can help give them character :) – zeffii Jun 12 '15 at 16:18
  • Nowadays, I'd use 12 for the circle verticles; no latex nor curve (simply using proportional editing). Anyway, your suggestion is still valid and produces a good looking result. Chapeau. – Phantômaxx Jul 03 '15 at 18:04