I want to create a jelly bear in Blender, but I don't know how to set the specific parameters. Does anyone know how to make a jelly material?
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5Is it a texture for the mesh or a material so you can render an image of the bear? – Denis Jun 15 '15 at 02:04
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I think I mixed the conception here, sorry:P I mean how to create a jelly material ball in Cycles Render or Blender Render. Thank you for the replying. – user15005 Jun 15 '15 at 02:09
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1Welcome to the site. For what it's worth, "jelly" may not be a very good descriptor because there are two many things which use that as a name, which look very different. Petroleum jelly, for example, is and opaque, yellowish semi-solid, while raspberry jelly is transparent (or semi-transparent), and has a different appearance altogether. Question 15355 "resources-for-blender" has a list of sites with a large number of materials, one or more of which will be, if not exactly, then at least close to what you need. – brasshat Jun 15 '15 at 02:59
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Wow, these resources are sufficient, just what I need, thank you very much :3 – user15005 Jun 15 '15 at 03:07
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3You should add more details of what you have tried. – stacker Jun 15 '15 at 07:09
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1For the record: IMO this is not a duplicate of the resources question. This question is asking how to make a material, not asking for resources. Even if one of the answers on the resources question answered this question it doesn't make this any more of a duplicate. – gandalf3 Jun 15 '15 at 21:11
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I think you mean a gummy bear. To do this I used Cycles and added a Glass Shader and Glossy Shader together with a Mix Shader. I also added a transluscent shader with a second mix shader. The light in the rendered picture is coming form the ground plane.
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