As part of a project, I want to convert a 3D Model into a 2D image, my goal is to extract the texture from the model using blender.
I know UV unwrapping goes by the following steps:
- Import object.
- Unwrap object.
- Apply the image(texture) in UV image editor.

Now my question is, does a procedure exist to do the following steps:
a. Import object which already has texture.
b. Extract the texture from this object and save as an image file.

Well I am new to Blender and I apologize if my question seems trivial. Thanks in advance
As you can see, I am not using blender to apply the texture in the first place.
– Srijith Jun 23 '15 at 19:02