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I've made this model with bones but when i try to animate the model by moving or rotating a bone it disconnects from another. How do i get a bone so when i rotate it its still connected to another bone?

Bone before rotation:

enter image description here

Bone after rotation:

enter image description here

I have no idea why this is happening i thought bones were supposed to be connected. I have been researching this problem for hours but this nothing about this, it doesn't look like anyone else has this problem.

Awesome Name
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1 Answers1

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You have to go to edit mode, select the two bones, Ctrl+P> Connected.

Also when you have added a bone, and then you go to edit mode. Select the tip of the bones and extrude it with E, then the bones are automatically parented to each other.

Ray Mairlot
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gladys
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