With just about anything one can do in Blender, including modeling and animating, there is often more than one way to reach the same end. This is as true of animations as it is of anything else, and means that there is not really a good answer to
how to "properly" animate something in Blender
because how one proceeds with the animation depends upon not only what is being animated, but how what is to be animated is made, and how it will be used in the scene, to name just three considerations. You haven't provided any of that in the original question. You also don't provide any images of what you want animated, and what you want the animation to do, and how you want it to look.
My sense is that maybe you are trying something beyond your current skillset. There is nothing wrong with that, but this is not the place to enhance your skillset directly. If I were you, before trying to animate the object, I'd visit question, check under "online courses", and consider working through one or both of these. I think this will give you a good foundation towards what you want to do.
I)? – gandalf3 Jul 16 '15 at 06:22