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My model texture is for some reason "glicthing", whenever i move the camera it randomly "glitches" in different places, like if it had 2 overlapping textured faces, but theres only one.

What am i doing wrong?

[edit] I had the mirror modifier on, it was mirroring my texture and overlapping with itself causing the "glitching" effect

BLaDoM
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    related: http://blender.stackexchange.com/questions/34417/rendered-imaged-has-weird-shadows/34423#34423 –  Oct 10 '15 at 22:25
  • Didn't worked, i don't have any overlapping faces, much less objects. – BLaDoM Oct 10 '15 at 22:33
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    can you upload your file? you can use http://blend-exchange.giantcowfilms.com/ Edit your question and paste the link to it. –  Oct 10 '15 at 22:46
  • Nevermind i found the problem – BLaDoM Oct 10 '15 at 22:48

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