So I want to have about two or three different TYPES of fluid simulations in the one animation. So i want water falling off an edge as well as water shooting up into the sky and some water running through a pipe. Is this possible to do in the one animation?
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If they don't interact with each other, it's as simple as adding different domains and baking to different directories. If they interact, it gets a lot more complicated. – Poyo Nov 03 '15 at 04:21
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So how exactly do i do that? how bake each of them separately? I tried doing it once but i couldn't get the other bake back? – user3500310 Nov 03 '15 at 05:44
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2Possible duplicate: http://blender.stackexchange.com/q/5822/599 – gandalf3 Nov 03 '15 at 10:32
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If the two fluids need to interact with each other, they need to be in the same domain. And thus, the bake time increases. – Sanix25 Nov 03 '15 at 08:09
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2Blender cannot have 2 interacting fluids in 1 domain, only multiple sources of 1 kind of fluid. That's a huge difference and a big constraint. – Jaroslav Jerryno Novotny Nov 03 '15 at 08:24
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Well... you can have 2 inflow objects. That's what I thought he was talking about. – Sanix25 Nov 03 '15 at 08:26
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Yeah I don't understand how to do it. I need a more in depth description. – user3500310 Nov 03 '15 at 10:34