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I have been working on a complicated model for a long time and today it suddenly quit displaying faces in edit mode. It appears to be in wireframe, and toggling wireframe does not change that (unattached parts in my project toggle appropriately). I looked at the object display settings and Textured is selected. I tried selecting four vertices and creating a new face, but no face appears. When I go to object mode, the faces appear normally.

This anomaly occurred out of the blue while I was working on the model. I have not been importing or changing versions or otherwise manipulating the file.

A picture of my model in edit. Note that the pants have faces; that is part of the larger model no longer showing faces.

My blend file:

Amanda
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  • Could you post a picture of your model when it appears to be in Wireframe mode while is in Texure instead? Has the object got any modifer (one above all Mask Modifier)? – Carlo Dec 18 '15 at 22:32
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    Could it be that you've checked Hidden Wire option in Tools panel > Shading ? – Mr Zak Dec 18 '15 at 22:37
  • I can't seem to find that option! I googled it and they show it under the Materials->Shading panel, but it isn't there on my model. – Amanda Dec 18 '15 at 22:44
  • I don't know how to post pictures. – Amanda Dec 18 '15 at 22:50
  • It's in the Tools panel, which can be opened only in the 3D View (and shown there too). To add images to the post click "Edit" button in the bottom of it, click somewhere where'd you like to add it and press Ctrl+G; select image from your computer or internet. – Mr Zak Dec 18 '15 at 22:51
  • No modifiers at all. – Amanda Dec 18 '15 at 23:04
  • @Amanda about your other question, not a problem. You can use the "edit" link below your post to edit any time. – David Dec 18 '15 at 23:18
  • As it's seen from screenshot, part of mesh (pants, which most likely are unconnected) has faces visible, while whole mesh doesn't, so this is definitely not Hidden Wire option used. Could you save that as a copy, delete almost everything except for small parts of body mesh and pants mesh and upload a file here ? – Mr Zak Dec 18 '15 at 23:51
  • I put a link to my file in the question: http://blender.stackexchange.com/questions/43277/no-faces-in-edit-mode – Amanda Dec 21 '15 at 13:56
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    I'm not sure how could that be done, but if you enter Edit mode and press Alt+H (reveal all hidden geometry) you'll get all Shiva's faces visible and editable. At the same time this definitely isn't a duplicate of linked question. – Mr Zak Dec 21 '15 at 14:27
  • It's actually a duplicate of this one: http://blender.stackexchange.com/questions/19469/part-of-the-geometry-disappears-when-in-edit-mode/19471#19471 which in turn is a duplicate of: http://blender.stackexchange.com/questions/10576/missing-vertices-in-edit-mode/10578#10578 –  Dec 21 '15 at 16:30
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    As noted by Mr Zak: Enter edit mode and press Alt+H: http://i.stack.imgur.com/SjhhZ.gif –  Dec 21 '15 at 16:36
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    @cegaton I'm still not sure it's a duplicate of questions you linked. The actions to repair are the same, that's true, while actions to get that behaviour which is in uploaded file are not. It won't work this way if just pressing H or Shift+H (correct me if this changed in latest builds). Tbh, I haven't ever seen such hiding faces only. – Mr Zak Dec 21 '15 at 16:39
  • @MrZak you are right. If you select the faces and hide them the edges/vertices would disappear too. –  Dec 21 '15 at 16:48

1 Answers1

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The reason the faces are not showing up is because they are hidden.

As Mr Zak suggested;

Enter edit mode and press Alt+H

This will reveal all hidden geometry.

Sipho
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