I saw this 3D printing plugin lately, but I have never printed anything with Blender. Do you have any experiences with this?
https://i.materialise.com/blog/blender-3d-printing-plugin
Cheers, Lythna
I saw this 3D printing plugin lately, but I have never printed anything with Blender. Do you have any experiences with this?
https://i.materialise.com/blog/blender-3d-printing-plugin
Cheers, Lythna
Like many many others I do models for 3d print with blender. When creating models for 3d print you have to be aware of the limitations of the 3d printer and of the material you're going to print. What software you use to create your model is almost entirely a question of preference. One advantage of blender is that it offers a wide range of tools for modeling which you can all use or combine to create the perfect shape for your 3d-printed object. Shapeways has a nice guide for using blender: https://www.shapeways.com/creator/blender which you might find useful.
Although I've only had an initial play with using Blender for modelling objects for 3D printing, I found that even with simple shapes I ended up with so many geometry problems (found with the included 3D print add-in - http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/PrintToolbox) that I'd have had to spend a lot of time fixing. There are lots of examples around of people who use Blender for 3D Printing successfully, and there are more and more tools for import/export/cleanup (for the latter look at https://makeprintable.com/ for example), so maybe it was just my methodology or certain operations that caused me problems (I was scripting everything so it wasn't shaky mouse problems...).
I'd recommend checking regularly as you build models to spot any problems before you get too far using either the built in toolbox or the imaterialise one you found (others add-ins, separate tools, an webbased alternatives are also available).