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How can I render a fire and smoke simulation in the Cycles render, with alpha channel for further compositing?

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  • There is a very nice tutorial about working a sandstorm with smoke simulation here https://www.youtube.com/watch?v=pzgrK3mnq9o – hawkenfox Jan 31 '16 at 14:35
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    Related - http://blender.stackexchange.com/questions/32900/how-to-properly-render-smoke-on-a-transparent-background and this - http://blender.stackexchange.com/questions/41574/render-semi-transparent-volume-with-cycles – Mr Zak Jan 31 '16 at 15:27

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