I've just had my first attempt at applying glow in the compositor using different render layers.
When I try and apply the layers back together however there is a drastic effect happening that I have no idea how to correct.
As you can see, the eyes are now popping out from behind the eye sockets.
I have been following Andrew Price's Introduction to Blender's Compositor tutorial but cannot seem to get the eyes to sit inside the sockets where they are supposed to be.

