I just bought the mac book pro with the AMD Radeon R9 M370X. Unfortunately rendering is quite slow. I've read in different forums that i need to switch to GPU in user preferences -> system and change to GPU computing on the right hand side of the screen. I did it but the rendering process is still slower than rendering with just cpu. Can sb tell me what i am doing wrong? Thanks a lot!! Marc
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Something is still not right with Cycles bakes on AMD Radeon R9 M370X. The Macbook Pro (Mid 15) is freezing and just a hard reset will work, even updated to MacOS Sierra. That Bug is known since Month and it seems that no one cares at all. – Symen Oct 14 '16 at 14:10
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@Symen Have you checked to see if this bug has been reported yet? If no, and this still occurs in the latest development version, you might consider submitting a report yourself. – gandalf3 Oct 14 '16 at 19:13
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With GPU rendering it's usually best to increase the tile size to about 256x256. That way you're not going to-and-from CPU and GPU memory so much.
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there seems to be a big difference between nvidia graphic cards and amd graphic cards. Until recently Gpu rendering was only possible using the nvidia cards with cuda cores. Starting with blender 2.75 / 2.76 it should also be possible with OpenGL amd cards. But with restrictions, I believe. Being an apple fan myself it is still a bit of a mystery for me too with is exactly the status of blender Gpu rendering on Mac / amd hardware. It is my understanding that fast Gpu rendering is still a nvidia / Windows privilege
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2Fast GPU rendering is not an "nvidia / Windows privilege." It works just as well on Nvidia / Linux. I know it's easy to forget about us Linux users, but we do exist! :) – InverseTelecine Feb 14 '16 at 01:56
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Most Blender developers work on Linux. Don't worry, we certainly won't forget about Linux users! – dr. Sybren Oct 14 '16 at 17:59