I'm trying to make a level/levels for a game, and the walls are my biggest challenge, because I have to re-scale textures every time I make a new wall of a different size.
Is there a way to have a texture scale automatically when I change the size? For example, I properly scaled the texture on the middle wall (see image), but the smaller (left) and larger (right) walls have skewed textures. I want these to mimic the scale of the middle wall. Is there a node for this?
Thanks!
EDIT:
New node still doesn't help:
EDIT:
Blend file uploaded here: http://www.filedropper.com/walltesting_2
Still not working with new texture:

I was playing around with settings, but I can't seem to get it to work (thats why flat was selected). Even with BOX, still doesnt work :/





does not work for me. It just causes the texture to become very squished, and I can't change the scale.
– Vranvs Mar 06 '16 at 01:07