I'm breaking a sphere and using the cell_fracture add-on to break into pieces but when fracturing:
buiding blocks don't dissapear...
How to avoid these blocks to remain after the simulation?
EDIT:
Applying scale and rotation CTRLA don't solve the problem..




Ctrl+Amenu. See http://blender.stackexchange.com/questions/7298/why-is-it-important-to-apply-transformation – Mr Zak Mar 06 '16 at 20:03