Shadows are being smoothed around all vertices, like fake extra vertices exist around all real vertices. I don't want this (at least yet). This sort of happened to me, I must have misused some hotkey. Why is this behavior caused, and how can I fix it?
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3Do you have any modifiers on mesh (like Bevel) ? – Mr Zak Mar 29 '16 at 22:33
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at least intentionally, no. – Pedro Beires Mar 29 '16 at 22:39
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2You'd better check, that is exactly what it looks like – J Sargent Mar 29 '16 at 22:47
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I've checked and that was the problem. I had never applied this before, didn't even know where to check. Thank you for your help| – Pedro Beires Mar 30 '16 at 19:20
