0

I've got a tentacle, made from a cube with an array modifier (fit curve modifier) and a curve modifier:

enter image description here

I'd like to add an armature to the tentacle and incorporate it into a character.

Is it possible to add an armature to my current setup, without applying all of the modifiers?

ajwood
  • 10,063
  • 11
  • 60
  • 112
  • 1
    You could use hooks http://blender.stackexchange.com/questions/21233/how-to-animate-a-curve-segment/21234#21234 –  Apr 07 '16 at 01:42
  • 1
    related: http://blender.stackexchange.com/questions/36845/control-curves-with-bones/36848#36848 –  Apr 07 '16 at 01:42

1 Answers1

2

Consider using

  • The Spline IK Modifier.
  • Vertex hooks, where the hooks are bones of an armature.
atomicbezierslinger
  • 14,279
  • 28
  • 42