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I'm trying to make a simple 3D print of a recessed wall trim for a tablet. It isn't showing as a solid piece when I try to print. Can someone help me out? enter image description here

enter image description here

without the curved ends

Larry Guthrie
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  • If you have made improvements as indicated below then update your file. – atomicbezierslinger Apr 12 '16 at 15:26
  • Try scaling whole model down and applying scale (Ctrl+A). The model has 256 meters long and it's may be too much. See http://blender.stackexchange.com/questions/7298/why-is-it-important-to-apply-transformation-to-an-objects-data for applying scale and http://blender.stackexchange.com/questions/7503/scale-settings-for-exporting-to-stl-for-3d-printing for units for 3d printing. – Mr Zak Apr 12 '16 at 18:10

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Newer

Normals Recalculate Outside

enter image description here

Edit Older Disregard

Use Make Normals Consistent. This will help.

enter image description here

atomicbezierslinger
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