So I want to hollow out a spheroid. I redo the normals, extrude inwards, use p to separate the smaller spheroid copy, extrude its faces only outwards, move it into another layer, then use a boolean to subtract this from the original (big) spheroid. You see the result. It works almost.
Why not completely? What am I doing wrong? The smaller sphere's protrusions definitely go fully beyond the bigger sphere on both sides, inside and outside.
Here is the file for download: http://www.pasteall.org/blend/41696


Ctrl+Nwith all selected, see http://blender.stackexchange.com/questions/3606/why-are-some-faces-in-my-mesh-darker. You might want to upload this file for convenience. – Mr Zak May 04 '16 at 11:42No, it was not a wire-like mesh - it has to be solid (from all sides) to be suitable for 3d printing.
– specialsymbol May 06 '16 at 09:32