I just learned how to create a lightmap to add ambient occlusion to my object by following this explanation:
How do you bake ambient occlusion for a model?
Now I have a lightmap saved as an image (and currently mapped on my object), but I want to add a texture to my object as well. My texture is in an image file. I know how to add textures, but not overlaid ones. How do I do this in Blender Render?


