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I have a curve wrapping around my model and a few orbs I wish to animate around it. How do I convert the curve into a path so I can easily animate it?

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I figured out how to move it along but now the ball won't stay inside of the curve and it just flys around it and it's not sold inside the curve?

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Muly
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  • What is the difference between a curve and a path? – Duarte Farrajota Ramos Jul 04 '16 at 21:05
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    make sure that the origin of the sphere is the same as the curve's –  Jul 04 '16 at 21:09
  • A path is something an object follows – Muly Jul 04 '16 at 21:09
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    related: http://blender.stackexchange.com/questions/42072/how-can-i-make-an-object-follow-a-path-exactly/42074#42074 –  Jul 04 '16 at 21:11
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    There is no such thing in Blender, there are no "path" objects, only curves that may be used as a path. If your object is offset in relation to the curve check the object's origin as cegaton mentioned – Duarte Farrajota Ramos Jul 04 '16 at 21:13
  • @Duarte Farrajota Ramos, I don't think Muly is suggesting there is a "path" object, I think he is just trying to say he wants his object to follow the curve. – Millard Sep 04 '19 at 01:13

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In blender, I know of no difference between curves and paths. I believe that a few things could be happening.

1) Make sure that the orbs are children of the curve
2) See that Data > Path Animation is checked
3) You might also want the Frames value under Data > Path Animation to be equal to the length of your animation.

If all of these are done, and it is still not working, please upload your .blend file.

krypticbit
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