I have created a number of python nodes inside my own tree. I have one node that takes one input and has a button called "Simulate". This is an operator that is held in another file. Currently all it does is print some text.
The code for my output node is:
class SimulateNode(Node, CrowdMasterTreeNode):
'''The simulate node'''
bl_idname = 'SimulateNode'
bl_label = 'Simulate'
bl_icon = 'SOUND'
def init(self, context):
self.inputs.new('CrowdSocketType', "Crowd")
def copy(self, node):
print("Copying from node ", node)
def free(self):
print("Removing node ", self, ", Goodbye!")
def draw_buttons(self, context, layout):
if self.inputs['Crowd'].is_linked == False:
layout.enabled = False
layout.scale_y = 1.5
layout.operator("scene.cm_run_simulation", icon_value=cicon('run_sim'))
def draw_buttons_ext(self, context, layout):
layout.operator("scene.cm_run_simulation", icon_value=cicon('run_sim'))
def draw_label(self):
return "Simulate"
I have an input node that supplies an integer:
class IntegerNode(Node, CrowdMasterTreeNode):
'''The integer node'''
bl_idname = 'IntegerNode'
bl_label = 'Integer'
bl_icon = 'SOUND'
Integer = bpy.props.IntProperty(default=3)
def init(self, context):
self.outputs.new('NodeSocketInt', "Integer")
def copy(self, node):
print("Copying from node ", node)
def free(self):
print("Removing node ", self, ", Goodbye!")
def draw_buttons(self, context, layout):
layout.prop(self, "Integer")
def draw_buttons_ext(self, context, layout):
layout.prop(self, "Integer")
def draw_label(self):
return "Integer"
How can I pass any data from any node connected to that output node to the operator?
