I was messing around with a scene earlier today and looked up some tutorials on chromatic aberration, and I noticed that all the tutorials I found had both a compositor node and a viewer node?
Is there any real important reason for using one over the other? Both export to the UV/Image Editor and allow saving out to .png files, and both seem to create an identical final image with my depth of field, glow, and chromatic aberration. Are there situations where one is better than another?