I've been trying to design a dynamic sculpture which I can only define with exactitude through mathematical equations. Now, the equations yield only lines, like you can see in the animation below: 
I want to use these blue lines as extrusion paths in blender. How can I do this?


Ax^2 + By^2 + Cz^2 + Dxy + Exz + Fyz + Gx + Hy + Iz + J = 0with boundsx=[0,1],y=[0,1],z=[0,1]. Is there currently a way to render this in Blender with only those 16 parameters (10 from the quadric and 6 for bounds: x_lo, x_hi, y_lo, y_hi, z_lo, z_hi)? – Nathan majicvr.com Jul 09 '18 at 22:15