I'm having difficulty of solving this problem. I'm making a high poly truck, though there are some shadow lines trying to fix up haven't figured it out just yet. This is my first vehicle model trying to make and in a sense, I think I kinda screw up the model a little bit as the UV unwrapping is kinda a mess, though I believe it isn't the way UV is set up because I have two different UV maps, it still shows the shadow outlines in solid mode, and I've moved the lighting around. If anyone knows the answer to this, or have a similar situation would be greatly appreciated.
Thanks

