currently I'm making a scene, where I want a torch to have fire, I watched a few tutorials, I made a fire by pressing spacebar --> quick smoke, then I clicked on fire and got a fire animation, is there anyway to make this in render view? It's not an animation by the way, tell me if you need a .blend
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You mean to render the fire? – xlxs Aug 29 '16 at 17:11
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Yep, with the f12 button you know? – gabe Aug 29 '16 at 17:16
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did you press alt + A (in the 3d view window) to start the smoke animation? – xlxs Aug 29 '16 at 17:17
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Which render engine do you use? Blender Internal or Cycles? Provide .blend file if you can to: blend-exchange.giantcowfilms.com – cgslav Aug 29 '16 at 19:37
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Cycles, posting blend file now – gabe Aug 29 '16 at 19:50
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Smoke is rendering actually but it is almost transparent.... – xlxs Aug 29 '16 at 20:08
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I'm assuming you do not have the flame attributes node hooked up to your node set up.
In the material, add an attribute node and type flame into the text field
hook up the fac output to a color ramp
add an emissions node and set its out put to the volume in the material output node
Connect the color ramp to the strength input on the emission node
Pythogen
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xlxs
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Yes basically you should add a new attribute to the domain material called fire or flame (im not sure), check this tutorial its good: https://www.youtube.com/watch?v=u-zK7Bu8cAI – xlxs Aug 29 '16 at 22:02
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Also check this : http://blender.stackexchange.com/questions/14262/what-can-you-call-from-the-attribute-node – xlxs Aug 29 '16 at 22:04

