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currently I'm making a scene, where I want a torch to have fire, I watched a few tutorials, I made a fire by pressing spacebar --> quick smoke, then I clicked on fire and got a fire animation, is there anyway to make this in render view? It's not an animation by the way, tell me if you need a .blend

gabe
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2 Answers2

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I'm assuming you do not have the flame attributes node hooked up to your node set up.

  1. In the material, add an attribute node and type flame into the text field

  2. hook up the fac output to a color ramp

  3. add an emissions node and set its out put to the volume in the material output node

  4. Connect the color ramp to the strength input on the emission node

Pythogen
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So you need to adjust this value to make the smoke more dense (see the image below): enter image description here

xlxs
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  • Is there any way to add the fire too? – gabe Aug 29 '16 at 20:34
  • Yes basically you should add a new attribute to the domain material called fire or flame (im not sure), check this tutorial its good: https://www.youtube.com/watch?v=u-zK7Bu8cAI – xlxs Aug 29 '16 at 22:02
  • Also check this : http://blender.stackexchange.com/questions/14262/what-can-you-call-from-the-attribute-node – xlxs Aug 29 '16 at 22:04