I'm trying to get a Shadow map for some armor pieces I made and I've been watching this tutorial on how to do it. But some of the options that I need to use to get a good shadow map aren't showing up in my Blender Program. This also includes the Bake tab in Render. Which I need to for the Shadow mapping process. I've done the UV map already but I can't do the shadow map until I know whats wrong.
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2Are you using cycles? Texture baking is currently only available with blender internal. – gandalf3 Jan 17 '14 at 06:27
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This is because you are using Cycles. Texture baking is currently only supported in Blender internal.
This feature is currently under development, you can see some tests in the bf-cycles mailing list.
Update:
As of Blender 2.71, Cycles now supports texture baking. To bake a texture:
UV Unwrap the model
Add a blank image texture in the UV/image editor
Add a texture node to your material and select the newly created image
Ensure that the texture node is selected
Press Bake under Properties panel > Render tab > Bake.
Also see:
Andrew Price's tutorial on cycles baking.