A 3D model created in formZ was converted from .fmz to .fbx. After importing the FBX file I have a 3D model that has quite some strange dark grey colours in Solid shading. Now I am far from an expert in analysing meshes but I have the experience that there is something wrong with the topology when there are dark tones in the 3D model.
Is there something wrong with this model and if Yes, is this repairable in Blender ?







