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Say you create two cubes (in edit mode as the same object) and animate them, then separate the two cubes into separate objects, they both now have the same animation data.

Moving the animation markers in the dope sheet on either object changes the markers for the other object. Is there a way to unlink these objects so they can now be animated separately?

Rory W
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2 Answers2

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You can select the objects that share the same animation and press U> Object Animation.

Alternatively, you can open the Dope Sheet Editor, change to the Action Editor view and press the number next to the action name (which represents how many objects are using the action) to make the Action a single user:

enter image description here

Ray Mairlot
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Previous answer does not seem to be available in blender 3.2.2

Here is my workaround : In object mode, select your object you want to separate the linked animation data, open Object menu -> Relations -> Make Single User -> Object Animation or Object Data Animation

(I don't know the difference between those two) Feel free to edit my answer or comment below if you have more info.

softyoda yoann
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