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I'm trying to create a Minecraft animation in blender and I figured how to create models, UV map, and texture them, but whenever I zoom out you can see through planes partially. How would I fix this?

in 3D view(material view): enter image description here

in 3D view(rendered view): enter image description here

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    adjust the clip distance for the viewport –  Nov 28 '16 at 03:02
  • possible duplicates: http://blender.stackexchange.com/questions/8553/why-does-part-of-my-model-disappear-when-i-zoom-in-on-it-in-the-3d-viewport/8554#8554 and http://blender.stackexchange.com/questions/16582/short-view-distance-in-3d-view/16583#16583 and http://blender.stackexchange.com/questions/4946/where-can-the-viewport-clipping-parameters-be-changed –  Nov 28 '16 at 03:04
  • I already tried that and it's not my problem – Clayton Hickey Nov 28 '16 at 04:20
  • Then you should describe your problem better. And use screenshots that really tells something. Nobody understands what your problem is at the moment. – Tiles Nov 28 '16 at 08:17

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