im a new to blender as well as 3d modeling.... i have 3d model that i make from other 3d photogrammetry software such as remake.. but the model is not nice... so i want to ask .... is it possible if i want to export the model into blender then map the image onto it.. but the problem is the triangular mesh is too many ( because the model is tree model capture from sequence of photos).. or any solution ..as next i need to export the model into unity to build vr.. thanks..
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4Yes, Blender should be totally capable of doing that. Try researching about UV Mapping and Unwrapping – Duarte Farrajota Ramos Nov 30 '16 at 13:43
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- select your object
- add a new material
- open the node editor
- enable "use nodes"
- add -> texture -> image texture
- then you can change the position of the texture in the uv editor
That is only a short description. For more information please see the comment from Duarte Farrajota Ramos or look here.
theoretisch
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