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I have been trying to find a way to use multiple shape keys to modify the same value(like rotation on x-axis) but in multiple ways to make my workflow better as I can already use hook object for that so if any of you know of a way please answer it will be a better way for me to set up animations than the clumsy hook objects.

And I would like to mention it works fine for scaling but in case of rotation there are some problems.

See:enter image description here

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    Shape keys are displacing the vertices in a straight line, it is not a good idea using them for rotation. – Denis Dec 16 '16 at 22:04
  • I agree with Denis. It's not a good idea to use shape keys for animating rotation like this, because the vertices change their position in a linear way. You should just keyframe a rotation (I-->Rotation) instead. A bit related answer, which may be helpful: http://blender.stackexchange.com/questions/40304/how-can-i-animate-an-edge-loop – Paul Gonet Dec 16 '16 at 23:23

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