On blender render it looks like this but when i try to do it in cycles it doesnt look the same(effect from deviantart) its a bunch of planes with an image to make an effect, Please help.
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Could you post an image of the cycles result? – Carlo Dec 18 '16 at 23:02
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Yeah sure give me a minute or two – bubsy Dec 18 '16 at 23:11
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1As they are different two render engines, you'll need to "convert" your materials. You can give a try with the solution proposed here. If you still have trubles in figuring it out, I suggest you to post the material's settings/node tree so we can heve a look. – Carlo Dec 19 '16 at 00:01
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I think it's better not to give up to ready to use tools but just once learn how the transparency work in cycles, and then just use the knowledge.
https://www.youtube.com/results?search_query=transparent+textures+in+cycles
It's fairly easy. All you need is your png image's Alpha output as a mix node Factor to mix your image color in a Diffuse shader and a Transparent shader.
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