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I am trying to learn the proper way to use limit rotations for bones in my character. I have a good mesh and I have the bones inside but I cant seem to get the limits right. Please help me

user34457
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  • You might want to be more specific. What is wrong with the limits? I would guess, you have got the convert option set wrong, try that. – aky-her Jan 10 '17 at 14:14

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