I'm trying to use the fluid sim to create a vomit VFX shot for some live action footage I've got. But I'm struggling with getting it look the way I want. So far this is what I've got:
I'm relatively happy with the way it lands on the floor (except for the jittering), but I'm wanting to improve the way it falls. Currently it just flows too smoothly, where as I'd like it to be more like this:
So it has more of a 'spraying' and forceful quality to it, where the diameter starts narrow at the source (The mouth) and then it spreads out the further from the mouth it gets.
Any suggestions?







