(model is not nearly complete btw)
whenever go into the mode that makes the faces solid (idk what it's called), some parts of my model are discolored (sort of steel-blue looking). i was curious as to why that was happening and if that is going to be carried out into a final render. thanks for any help that yall can offer :))
bonus question: what's the best/easiest way to add more detail/make a model less blocky? besides adding a load of loop cuts obviously lol. thanks

