I need to start afresh. I'm having a problem with alpha transparency and volume scatter.
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2To reset blender use File > Load Factory Settings. To reset the nodes (but keep them connected) see: Reset nodes to their default values – Mar 30 '17 at 14:00
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But if you add more detail to your question and explain in detail what your problem is (and show some images, or share a blend file) maybe someone can find a solution. – Mar 30 '17 at 14:03
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Ah, that's it. I was looking in user preferences. I've got the main problem here: http://blender.stackexchange.com/questions/76346/alpha-transparency-lightening-and-volume-scatter But the problem is elusive, sometimes showing up and sometimes not, like a car when you bring it to a mechanic. I'm hoping starting with default settings will help me isolate the problem. Thanks you. – Michael Natale Mar 30 '17 at 17:06
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2Possible duplicate of Reset nodes to their default values – May 25 '17 at 23:44
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Maybe this can help too https://blender.stackexchange.com/questions/47343/how-to-append-cycles-render-settings-to-another-file/47371#47371 you can then link all your objects to a new scene with default values, effectively resetting them to whatever you want, default or otherwise. – Duarte Farrajota Ramos May 26 '17 at 00:58
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Possible duplicate of How to append cycles render settings to another file – Duarte Farrajota Ramos May 26 '17 at 00:59
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Specifically for cycles I don't think there's a reset defaults function but what you can do is this:
- Open a new blender project
- File -> Defaults -> Load Factory Settings
- append collections from already created project
Spearhead
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If I understand your question, I don't think there is.
You can load a .blend file without the saved UI, but this doesn't include settings in the render property panel (which is what I think you are getting at). These cannot (as far as I know) be divorced from the other data in the file.
You would probably need to create a new empty file (which should load default settings for everything), and then use File->Append to import the objects from your other .blend file into that new file.
Lewis
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