- I did mirroring but as you can see, there's a line dividing face into half which I don't want. How should I fix this?
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user37522
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You need to place the object's origin on the axis of symmetry Read the related links: http://blender.stackexchange.com/questions/10882/mirror-modifier-is-not-working-no-mirrored-object and http://blender.stackexchange.com/questions/353/how-can-i-make-the-mirror-modifier-work-right and http://blender.stackexchange.com/questions/46336/mirror-modifier-overlapping-faces and http://blender.stackexchange.com/questions/57743/mirror-modifier-making-verticies-overlap – Mar 31 '17 at 03:05
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related also: http://blender.stackexchange.com/questions/6063/subsurf-and-mirror-modifier-creating-a-split-in-mesh – Mar 31 '17 at 03:09
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u know what? I just fixed it! – user37522 Mar 31 '17 at 11:31
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please write an asnwer detailing how you fixed it, so that others with a similar problems can learn from your experience. – Apr 01 '17 at 00:56
