I have a problem with the lamps in my animation. I have used multiple sun lamps to animate welding so these lamps are switched on and off at the right frame throughout the animation. However, after the welding is complete and the lamps are turned off, there still seems to be the lamps showing when everything else fades out of visibility. The background is completely black at the end, so these lamps really stand out. It seems they are not emitting any light either. Just the pixels are there.Also, there is a big reflection of the floor surface of another spotlight.
Is there a way to have the actual light source emit light but not be reflected on selected surfaces so i dont see a big dumb white circle (the lamp) on the highly reflective floor?
And also, can anyone help with the lamps that are still showing when they are turned off? I have un-ticked "camera" in the ray visibility cycle settings for each lamp as well as restricted the rendering for each.
Many thanks in advance for anyones help. Greatly appreciated.
please click the 2 to see rendered image. Sorry i'm new to this.
Alex
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