I am trying to get a ball chain to follow a path without distortion. I learned about "Path Animation" option, but the connecting bar between the balls for the chain still do not follow the path curve properly. I separated the two elements of the chain thinking this would help but it did not. What am I doing wrong?
I am only interested in a static image.

I'd still like to understand how to do this correctly, but for now, I gave the bezier path a thickness and set free vector points around the only curved portion of the path, making it flat in those areas. It works, but I would not want to do that for a more complicated chain layout. link
– Ray Craighead Apr 14 '17 at 02:16