I have the mesh subdivided a lot of times but it doesn't solve it..And the subdivision surface doesn't do anything.
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Not entirely sure, but it appears thet the faces of your mesh are facing inwards: https://blender.stackexchange.com/questions/3606/why-are-some-faces-in-my-mesh-darker – tacofisher Jul 03 '17 at 00:28
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They aren't I have checked! – Vlad Ilisan Jul 03 '17 at 09:33
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Di you select smooth shading in the left menu? – Reaper Jul 03 '17 at 14:27
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Yes! I think I have found the problem....but it makes no sense...I have subdivided the mesh and then added the subdivision surface.I shouldn't have subdivided the mesh, I think they dont work very well together – Vlad Ilisan Jul 03 '17 at 14:30

