0

I'm currently working on a project that requires 2d-rendered sprites however I need for the sprites to have aliased borders/outlines with the background while the rest of the image is antialiased. I am using Cycles so I think the only way I can do this is through compositing.

1 Answers1

1

How about this? See my attached screenshot. Rendered in cycles. It is a very easy compositing node tree.

Is this what you expect? Antialiasing inside objects, but aliasing outside. Works with transparent background only.

Best wishes Chris

enter image description here

Christoph Werner
  • 1,965
  • 1
  • 14
  • 31