Okay so I am making a creature and I made one leg. I duplicated it but they are literally both left feet. How can I flip it so that the duplicate becomes a right foot?
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1I suggest using Mirror modifier instead of duplicating, especially for organic modeling like creatures with legs or without. Related - https://blender.stackexchange.com/questions/43441/is-there-a-way-to-mirror-and-duplicate-in-one-action – Mr Zak Jul 18 '17 at 22:25
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I guess I've misunderstood your question a bit :). You want to mirror the mesh, not an armature. @Mr Zak 's link is very helpful, but you can still mirror the object using the Ctrl+M shortcut as in my answer. – Paul Gonet Jul 19 '17 at 00:19
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First set the pivot point type to 3D Cursor and snap the cursor to the center of the grid (Shift+C). Then in Edit Mode select the whole rig (A). Press Shift+D, RMB. Then press Ctrl+M, type the axis (in my case Y) and -1. It'll mirror your leg along the desired axis. Then select the mirrored rig and press W-->Flip Names. It'll automatically name your legs properly with .R/.L.

Paul Gonet
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