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I am trying to create an indoor enviroment. I made two windows, added a sun and rotated it so that it could go throug the window and lighten the sofa and part of the wall. But I don't see the sun light anywhere.

I checked on settings and is not invisible to the render but it just not reflecting any light. The only light I get is from the image background.

This is the picture with sun enter image description here

and this is when I delete the sun enter image description here

Can anybody tell me please why is this?

Thanks in advance

enter image description here

enter image description here

NATURU NATURYU
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  • Please add more information. Do the windows have a glass shader? If so, you need to modify it. Please read these links:https://blender.stackexchange.com/questions/47851/how-can-i-make-a-more-realistic-glass-shader and https://blender.stackexchange.com/questions/2558/how-to-illuminate-the-darkness-inside-glass-objects-in-cycles –  Jul 19 '17 at 22:03
  • Hello cegaton. I did that but as I didn't see any results I just deleted the window and it didn't work either. – NATURU NATURYU Jul 19 '17 at 22:19
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    Please read the links again, the shader you show is not the way to let light through the glass shader. To help you better consider uploading your file –  Jul 19 '17 at 22:21
  • Here is the file. I had to delete some objects because it was too big. – NATURU NATURYU Jul 19 '17 at 22:36
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    If you want to use a glass shader use this setup: https://i.stack.imgur.com/RvM59.jpg here's the blend file: https://blend-exchange.giantcowfilms.com/b/3559/ –  Jul 19 '17 at 23:06

1 Answers1

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Your sun is working fine but the size is huge, it is making shadows very soft and blurry.

Reduce the Size parameter to something below 0.1 units if you want hard shadows. enter image description here

Duarte Farrajota Ramos
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