I'm trying to recreate this effect in Blender (cycles):
https://www.reddit.com/r/Simulated/comments/44k95b/crow/
I've animated a mesh using AnimAll, and used it as a particle emitter with wind from the front, but can't seem to get the emitted particles to behave as if they're in air - with the vortexes and swirls you'd associate with e.g. smoke.



